Capcom confirmed that the WiiWare version of Mega Man 9 will have many different control options. Not only will turning the Wiimote on its side work, players will also be able to use the Classic. Mega Man 9 was originally going to be released for the DS, with the Wii development simply being a template. However, because making an NES-style full-length game like Mega Man 9 proved to be an impossible task due to the DS's screen size, they instead decided to just release it on the Wii. Capcom obviously sensed this when they made the decision to develop a brand new Mega Man title and model it so closely after the original NES titles. Not only does Mega Man 9 look, sound, and play. Mega Man 9 NES Project Me and a small group of people are currently working on a project to remake MM9 into an actual NES ROM. Many have tried, but we are determined to be the ones who will succeed.
Hello NESDev forums!Mega Man 9 Nes Cartridge
Ever since Mega Man 9 came out, I always wanted to have the game as a legitimate NES ROM. This dream was further fueled by the MM9 press kit.
I’m aware many people have attempted this same project over the years, but no one has followed through and finished. While I’m aware of several Mega Man and Rockman NES hacks that use MM9 and 10 assets, I’d rather create a custom engine that accurately recreates Mega Man’s physics and general engine as opposed to hacking an existing ROM.
Mega Man 9 Nes Download
I’m doing level design for this project. Currently we are looking for programmers and generally anyone who may be interested in lending a helping hand.Invite link provided at the bottom of this post.
Frequently asked questions:
Q: Is this legal?
A: This is a fanmade labor of love that does not intend to infringe upon any distribution or sale of the original Mega Man 9. This recreation is intended to serve as a fun ‘what-if’ project.
Q. Is this a ROM hack?
A: No. While hacking an existing game would be undoubtedly much easier, it would not allow for flexibility of mechanics such as Mega Man’s physics. Additionally, hacking a ROM would cheapen the feel of this project as less of brand new game and more of an extensive hack of MM4, for example.
Mega Man 9 Play
Q: What version is this game based off of? Will any DLC be ported?A: This will be based off the Wii version. None of the DLC will be remade. The music however will be based off the PS3 version.
Q: What do you intend to do once this project is finished? Will you remake MM10?
A: Eventually. For now MM9 is our priority and will do MM10 when we feel it’s time.
Q: What other places have you advertised at?
A: The now-defunct Assemblergames, r/Megaman, r/gamedev
Q: Will the game use a battery or password to save progress?
A: We’re not sure. While we are leaning towards inclusion of the shop mechanic from the original game, this would require a much larger password grid. (I.e. variables for bolt quantity in the player’s possession and items purchased) The game will most likely use battery saves for this reason.
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